Skip to content

Integrate Biome in your editor

First-party plugins

These are plugins that are maintained by the Biome team and part of the Biome organization.

VS Code

The Biome editor integration allows you to:

  • Format files on save or when issuing the Format command.
  • Lint files and apply code fixes

Install our official Biome VS Code extension from the Visual Studio Marketplace.

To make Biome the default formatter open a supported file and:

  • open the Command Palette (View or Ctrl/++P)
  • select Format Document With…
  • select Configure Default Formatter
  • select Biome.


To install the Biome IntelliJ plugin, head over to official plugin page or follow these steps:

From JetBrains IDEs:

  1. Open IntelliJ IDEA.
  2. Go to Settings/Preferences.
  3. Select Plugins from the left-hand menu.
  4. Click on the Marketplace tab.
  5. Search for “Biome” and click Install.
  6. Restart the IDE to activate the plugin.

From disk:

  1. Download the plugin .zip from releases tab.
  2. Press ⌘Сmd, to open the IDE settings and then select Plugins.
  3. On the Plugins page, click The Settings button and then click Install Plugin from Disk….

Third-party plugins

These are plugin maintained by other communities, that you install in your editor:

Write your own plugin

Biome has LSP first-class support. If your editor does implement LSP, then the integration of Biome should be seamless.

Use the LSP proxy

Biome has a command called lsp-proxy. When executed, Biome will spawn two processes:

  • a daemon that does execute the requested operations;
  • a server that functions as a proxy between the requests of the client - the editor - and the server - the daemon;

If your editor is able to interact with a server and send JSON-RPC request, you only need to configure the editor run that command.

You can check how the neo-vim biome plugin does it.

Use stdin

If your editor doesn’t support LSP, you use directly the binary biome and call it using standard input.

The following commands can be called via standard input:

Biome will return the new output (or the original output if changes haven’t occurred) to standard output and the diagnostics to standard error.

When you use stdin, you must pass the --stdin-file-path option. The file path doesn’t need to exist in your file system, it can be any name. What’s important is to provide the correct file extension, so Biome knows how to treat your file.

It’s the editor’s responsibility to locate the resolve the path of the binary and then call it when it’s needed. The binaries are shipped to npm based on the architectures and OS that we support:

  • @biomejs/cli-darwin-arm64
  • @biomejs/cli-darwin-x64
  • @biomejs/cli-linux-arm64
  • @biomejs/cli-linux-x64
  • @biomejs/cli-win32-arm64
  • @biomejs/cli-win32-x64

The binary name is biome or biome.exe, and it can be found in the root directory of the library, e.g.: @biomejs/cli-darwin-arm64/biome, @biomejs/cli-win32-x64/biome.exe.

Use the daemon with the binary

Using the binary via CLI is very efficient, although you won’t be able to provide logs to your users. The CLI allows you to bootstrap a daemon and then use the CLI commands through the daemon itself.

If order to do so, you first need to start a daemon process with the start command:

Terminal window
biome start

Then, every command needs to add the --use-server options, e.g.:

Terminal window
echo "console.log('')" | biome format --use-server --stdin-file-path=dummy.js

Daemon logs

The Biome daemon saves logs in your file system. Logs are store in a folder called biome-logs. You can fine this folder in the temporary directory of your operating system.

From Windows, using a powershell:

Terminal window

From Linux/macOS, using a terminal:

Terminal window
echo $TMPDIR

The log files are rotated on an hourly basis.