useSimpleNumberKeys
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Summary
Section titled “Summary”- Rule available since:
v1.0.0
- Diagnostic Category:
lint/complexity/useSimpleNumberKeys
- This rule is recommended, which means is enabled by default.
- This rule has a safe fix.
- The default severity of this rule is warning.
How to configure
Section titled “How to configure”{ "linter": { "rules": { "complexity": { "useSimpleNumberKeys": "error" } } }}
Description
Section titled “Description”Disallow number literal object member names which are not base 10 or use underscore as separator.
Examples
Section titled “Examples”Invalid
Section titled “Invalid”({ 0x1: 1 });
code-block.js:1:4 lint/complexity/useSimpleNumberKeys FIXABLE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
⚠ Hexadecimal number literal is not allowed here.
> 1 │ ({ 0x1: 1 });
│ ^^^
2 │
ℹ Safe fix: Replace 0x1 with 1
1 │ - ({·0x1:·1·});
1 │ + ({·1:·1·});
2 2 │
({ 11_1.11: "ee" });
code-block.js:1:4 lint/complexity/useSimpleNumberKeys FIXABLE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
⚠ Number literal with underscore is not allowed here.
> 1 │ ({ 11_1.11: “ee” });
│ ^^^^^^^
2 │
ℹ Safe fix: Replace 11_1.11 with 111.11
1 │ - ({·11_1.11:·“ee”·});
1 │ + ({·111.11:·“ee”·});
2 2 │
({ 0o1: 1 });
code-block.js:1:4 lint/complexity/useSimpleNumberKeys FIXABLE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
⚠ Octal number literal is not allowed here.
> 1 │ ({ 0o1: 1 });
│ ^^^
2 │
ℹ Safe fix: Replace 0o1 with 1
1 │ - ({·0o1:·1·});
1 │ + ({·1:·1·});
2 2 │
({ 1n: 1 });
code-block.js:1:4 lint/complexity/useSimpleNumberKeys FIXABLE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
⚠ Bigint is not allowed here.
> 1 │ ({ 1n: 1 });
│ ^^
2 │
ℹ Safe fix: Replace 1n with 1
1 │ - ({·1n:·1·});
1 │ + ({·1:·1·});
2 2 │
({ 11_1.11: "ee" });
code-block.js:1:4 lint/complexity/useSimpleNumberKeys FIXABLE ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
⚠ Number literal with underscore is not allowed here.
> 1 │ ({ 11_1.11: “ee” });
│ ^^^^^^^
2 │
ℹ Safe fix: Replace 11_1.11 with 111.11
1 │ - ({·11_1.11:·“ee”·});
1 │ + ({·111.11:·“ee”·});
2 2 │
({ 0: "zero" });({ 122: "integer" });({ 1.22: "floating point" });({ 3.1e12: "floating point with e" });
Related links
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